ecc590f344
Part of #145 (CB-632). Documentation only, plus one internal literal. Unit 1 renamed the package and classes, which left every doc describing classes that no longer exist. This fixes the prose across README.md, docs/ and bridged/docs/ -- 18 files. Renamed: dev.ltms.bridged -> dev.ltms.fleet, the five class names, and "bridged" where it names the daemon as a product rather than a path. Also renamed two literals, because a doc that disagrees with the code is worse than one that is out of date: - bridged-local-noauth -> fleetd-local-noauth. A placeholder apiKey OpenCodeLauncher sends when a profile resolves no token, to a local endpoint that does not check it. No test asserts the old string. - the vnd.ltms.bridged.* media type in the M4 design doc. It appears in no Java file, so nothing implements it yet. Deliberately NOT renamed, because each is still literally true today and changes only at the cutover: - paths: bridged/, bridged.yaml, bridged.example.yaml, bridged.jar, .bridged-worktrees, deploy/dev.ltms.bridged.plist, scripts/redeploy-bridged.sh, bridged-launchd-wrapper.sh - bridged_* metric names -- renaming these after the monitoring is wired would break dashboard continuity, so they move before it is - bridge_* MCP tool names, which answer alongside fleet_* on purpose - BRIDGED_* environment variables, read by a file outside this repo Method note: perl, not sed. BSD sed has no \b and no lookaround, and a word-boundary expression there fails silently. The prose replace uses (?<![\w./-])bridged(?![\w./-]) so it cannot touch a path or an identifier, then every remaining hit was read by hand. Verified: mvn clean install green, 51 classes, 878 tests, 0 failures.
144 lines
7.5 KiB
Markdown
144 lines
7.5 KiB
Markdown
# CB-306 — Spawn-Readiness Gate (launcher-owned terminal readiness)
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**Status:** design note / delegation spec (branch `worker/cb-306-readiness`)
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**Issue:** gitea `fleet/fleetd` #4
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**Owner of the behaviour:** `ClaudeCodeLauncher` (the `PeerLauncher` adapter) — NOT core.
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## 1. Problem
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`fleet_spawn` today returns a session the instant the herdr pane is started. The pane is not
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yet a usable Claude REPL — it may still be sitting at the folder-trust prompt, or the CLI may
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never come up at all. Nothing blocks or times out on that. Consequences:
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- A `fleet_send` to a not-yet-ready worker surfaces as a **~60 s MCP-client timeout** (the send
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blocks waiting for a turn that can't start) instead of a fast, explicit spawn failure.
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- A worker stuck at the folder-trust prompt lingers in `SPAWNING` forever; nothing fails it.
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We want **fail-fast spawn**: `spawn()` returns only once the peer is genuinely up and usable in
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its terminal, or throws a clean error (and leaves no orphan pane) within a bounded timeout.
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## 2. What already exists (do NOT rebuild)
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`SessionManager` + `PresenceBridge.markPresent()` already flip a session `SPAWNING → READY` on
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**any MCP contact from the worker** (`onReady(terminal)` → `transitionByTerminal(SPAWNING, READY)`,
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SessionManager ~line 249, "worker became available on the bridge MCP"). That is the **delivery
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lifecycle** and it stays exactly as-is. CB-306 does **not** touch it and does **not** replace it.
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CB-306 adds a *complementary, launcher-side* gate: the launcher guarantees the **terminal** is a
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live, interactive REPL before it hands a handle back. The two signals are layered:
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| Signal | Owner | Means | CB-306 |
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|---|---|---|---|
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| terminal reaches interactive REPL (herdr `IDLE`) | `ClaudeCodeLauncher` (this ticket) | pane is past folder-trust, CLI is up | **NEW — the spawn gate** |
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| first MCP contact → `SPAWNING→READY` | core (`SessionManager`/`PresenceBridge`) | worker spoke to the bridge | unchanged |
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## 3. The readiness predicate (herdr status)
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`AgentStatus.fromWire` maps herdr's wire strings to `IDLE | WORKING | BLOCKED | DONE | UNKNOWN`.
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A freshly started pane that has **not** reached an interactive Claude — including one stalled at
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the folder-trust prompt — reports **`UNKNOWN`** (herdr has not detected a Claude REPL yet). Once
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the CLI is up and settled at its prompt it reports **`IDLE`**.
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**Predicate:** the pane is *ready* when `AgentControl.status(target)` first returns an
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**injectable** state (`IDLE`, `BLOCKED`, or `DONE` — reuse `AgentStatus.injectable()`). `UNKNOWN`
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= not ready. `WORKING` alone is ambiguous this early and should not by itself satisfy readiness;
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wait for an injectable state. (We do not need to know *why* a pane isn't ready — a trust stall,
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a crash, and a slow start all present as "never becomes injectable" and all correctly time out.)
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## 4. Contract change on `spawn(SpawnRequest)`
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`ClaudeCodeLauncher.spawn(SpawnRequest)` becomes **block-until-ready-or-throw**:
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1. Start the pane exactly as today (`spawn(profile, cwd, callerCwd) → Agent`, build env + guard +
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argv, `spawnInTab`/`spawnAsPane`, unique-named).
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2. **Poll** `agentControl.status(paneId)` every `pollIntervalMs` (~300 ms) until it is `injectable()`
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or `spawnReadyTimeoutMs` elapses.
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3. **Ready** → return the `WorkerHandle(paneId, terminalId)` as today.
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4. **Timeout** → the launcher **closes the pane it started** (and its tab, via the same path
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`release`/`stop` uses) and throws **`PeerUnreachableException`** (new, in `dev.ltms.fleet.peer`).
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No orphan pane is left behind — the launcher cleans up its own failed birth.
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`spawnReadyTimeoutMs == 0` (or unset) **disables** the gate = legacy non-blocking behaviour, so the
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change is opt-in per deployment and existing tests that don't configure it keep their old semantics.
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### Testability seam (required)
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Do **not** call `Thread.sleep` directly in the poll loop against a real clock — unit tests must not
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real-sleep. Introduce a small injectable seam, mirroring the existing `StatusPoller` style:
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- a `LongSupplier nowMillis` (monotonic clock) **and** a sleep/wait hook (e.g. a
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`Sleeper`/`Waiter` functional interface, or reuse whatever `StatusPoller` already uses), both
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defaulting to the real implementations in the production constructor and overridable in tests.
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Unit tests (add to the existing `ClaudeCodeLauncher` test):
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- fake `AgentControl` returns `UNKNOWN` a few times then `IDLE` → `spawn` returns the handle; assert
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no `close` was called.
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- fake `AgentControl` always `UNKNOWN` → `spawn` throws `PeerUnreachableException`; assert the pane
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**was closed** (verify `close(paneId)` invoked) and the fake clock advanced past the timeout.
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- `spawnReadyTimeoutMs == 0` → `spawn` returns immediately without polling (legacy path).
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## 5. Config
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Add to the launcher-level config (a bridged-level knob, not per-profile) in `bridged.yaml` +
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`FleetConfig`:
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```yaml
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spawn_ready_timeout_ms: 20000 # 0 disables the gate (legacy non-blocking spawn)
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spawn_ready_poll_ms: 300
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```
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Jackson ignores unknown keys, so omitting them in existing YAML is safe; pick sane defaults in code
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(`20000` / `300`). Keep the names consistent with existing config field style in `FleetConfig`.
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## 6. Core / MCP propagation
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`SessionManager.acquire(...)` already calls `launcher.spawn(req)`. A thrown
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`PeerUnreachableException` must propagate out as a **clean spawn failure**:
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- The **worktree** acquire path already has a try/catch that cleans up a provisioned worktree when
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`spawn` throws — verify the new exception flows through it (worktree removed, nothing registered).
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- The **non-worktree** path registers the session only *after* `spawn` returns, so a throw means no
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half-live `SPAWNING` session is ever registered — confirm this and add a test.
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- `fleet_spawn` (MCP verb) must return an **error result** carrying the exception message, not a
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success with a dead session. Trace `FleetMcp`/`FleetApp` spawn handlers and make sure the
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exception becomes a clean tool error, not an uncaught 500 with a stack trace.
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**Out of scope (do NOT do here):** gating `fleet_send` on session `READY` (existing status-gate +
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this spawn gate already close the window), MCP-handshake-as-readiness signal, the CB-307 broker,
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any config `kind:` discriminator, any second adapter.
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## 7. Definition of done
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- `ClaudeCodeLauncher.spawn` blocks until injectable or throws `PeerUnreachableException` +
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self-reaps the pane; gate disabled when timeout is 0.
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- New `PeerUnreachableException` in `dev.ltms.fleet.peer`.
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- Config knobs wired (`spawn_ready_timeout_ms`, `spawn_ready_poll_ms`) with safe defaults.
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- Existing `SPAWNING→READY` MCP-contact transition untouched.
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- New unit tests (ready / timeout+reap / disabled) green; **all existing tests still pass unchanged**.
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- Build clean via the worker's own `mvn` (primary re-runs the authoritative IDE + `mvn clean install`
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gate — self-reports are not verified facts).
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## 8. Sequence
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```mermaid
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sequenceDiagram
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participant SM as SessionManager.acquire
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participant L as ClaudeCodeLauncher.spawn
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participant T as herdr (AgentControl)
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SM->>L: spawn(SpawnRequest)
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L->>T: start pane (env+guard+argv)
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loop until injectable or timeout
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L->>T: status(paneId)
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T-->>L: UNKNOWN / IDLE
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end
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alt reached injectable
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L-->>SM: PeerHandle(id, terminalId)
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else timed out
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L->>T: close(paneId) + tab
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L-->>SM: throw PeerUnreachableException
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SM-->>SM: no session registered / worktree cleaned
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end
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```
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*Figure — the launcher blocks in `spawn` until the pane is a usable REPL, else self-reaps and throws.*
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