Compare commits
9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 274afafde6 | |||
| 60fa958da2 | |||
| 9950361bc9 | |||
| 9f74b6619a | |||
| f687046450 | |||
| c6058652be | |||
| 2a95da2ff4 | |||
| 7f9137fcb6 | |||
| 3bf3968bc7 |
@@ -135,6 +135,20 @@ refused.**
|
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1. **`fleet_handover{action: "open", reason: "<why now>"}`.** It returns a `token` and the
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`handoverPath` you must write to. Nothing has happened to your pane yet.
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**Write to exactly that path, and do not resolve it yourself.** It is always absolute, even when
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the operator configured a relative `handoverPath`: fleetd resolves a relative one against your
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own workspace before it hands it to you. The daemon and your pane can run in different
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directories, so a path you resolve yourself can point at a different file from the one the daemon
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will check.
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**Check that the path is ignored by git before you write to it (#491).** A relative
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`handoverPath` resolves inside YOUR workspace, which is usually a repository — and usually not
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the `fleetd` one, so an ignore rule added to `fleetd` does not protect it. Run
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`grep -n handover <your workspace>/.gitignore`. No output means the file you are about to write
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will show up as untracked content in that repo. The file is a snapshot of live state and must
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never be committed, so tell the operator rather than committing it or silently editing their
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`.gitignore`.
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2. **Write the handover file at that path**, following sections 1–10 above.
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3. **Ask the operator, then `fleet_handover{action: "confirm", token, operatorConfirmed: true}`.**
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@@ -158,10 +172,14 @@ fails.
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session.
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- **The roll can still refuse after `confirm` returns**, and by then there is no caller to tell.
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Those outcomes are logged only, as `lead-rollover:` lines in the daemon log.
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- **If the bootstrap prompt never lands, your context is gone and no fresh session starts.** This
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has not yet been proven end-to-end (see fleetd #480). The recovery is the manual path: the file
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is already written, so the operator starts a session and points it at the file. That is why you
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write the file before you confirm, and never the other way round.
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- **The bootstrap prompt has never yet landed, and the fix is unproven (fleetd #489).** The first
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real rollover, on 2026-09-12, joined `/clear` and the bootstrap text into one line and Claude Code
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refused it as `Unknown command: /clearFresh`. The pane was never cleared and no context was lost,
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so the failure was safe — the roll simply did nothing. PR #490 fixed the cause and is deployed,
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but no roll has bootstrapped a fresh session end to end yet. **Assume it may still fail, and tell
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the operator so before you confirm.** The recovery is the same either way: the file is already
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written, so the operator starts a session and points it at the file. That is why you write the
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file before you confirm, and never the other way round.
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## Writing style
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@@ -19,3 +19,9 @@
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fleetd.out
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fleetd/fleetd.out
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logs/
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# fleetd #480: the lead rollover handover file. `leadRollover.handoverPath` points here, and the
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# outgoing lead rewrites it on every rollover. It is a snapshot of one moment's live state —
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# unpushed branches, running builds, open questions — so it is stale the moment it is written and
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# has no business in git history.
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.handover/
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@@ -80,6 +80,7 @@ import java.util.concurrent.ScheduledExecutorService;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.atomic.AtomicReference;
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import java.util.function.Function;
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import java.util.function.LongSupplier;
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import java.util.function.Predicate;
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import java.util.function.Supplier;
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import java.util.regex.Pattern;
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@@ -270,15 +271,12 @@ public final class Fleetd {
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// the first thing that actually talks to herdr, so without this wait a boot-order race
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// would crash the daemon into a restart loop. Wait, then degrade rather than die: serving
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// with /healthz reporting "degraded" is strictly more useful than exiting.
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boolean herdrUp = awaitHerdr(herdr);
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HerdrAwaitOutcome herdrOutcome = awaitHerdr(herdr, System::nanoTime, Fleetd::sleepHerdrPoll);
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boolean herdrUp = logHerdrWaitOutcomeAndShouldReap(herdrOutcome);
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if (herdrUp) {
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// CB-117: herdr keeps worker panes alive across a daemon restart, and their ids died
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// with the previous process — reap those leaked orphans now, before we start serving.
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workers.reapOrphanWorkers();
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} else {
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log.warn("herdr did not answer within {}s — starting anyway; /healthz will report "
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+ "degraded until it comes up. Orphaned worker panes (if any) were NOT reaped.",
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HERDR_WAIT_SECONDS);
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}
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// CB-301: authoritative session registry + lifecycle FSM on top of ClaudeCodeLauncher.
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@@ -1696,12 +1694,70 @@ public final class Fleetd {
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}
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/**
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* Poll herdr's {@code ping} until it answers or {@link #HERDR_WAIT_SECONDS} elapses (CB-504).
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*
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* @return true if herdr answered, false if it never did
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* How {@link #awaitHerdr} ended (fleetd #498). The old code returned a bare {@code boolean},
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* which collapsed two different facts onto the same {@code false}: the configured wait budget
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* genuinely running out, and the waiting thread being interrupted possibly milliseconds in.
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* Those need different operator messages — see {@link #logHerdrWaitOutcomeAndShouldReap} — so
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* this is a third state, not a better number (the same shape fleetd #497 named). Never treat
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* {@link #INTERRUPTED} as if it were {@link #DEADLINE_PASSED}: only the latter means herdr was
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* actually given the full {@link #HERDR_WAIT_SECONDS} and still failed to answer.
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*/
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private static boolean awaitHerdr(HerdrClient herdr) {
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long deadline = System.nanoTime() + HERDR_WAIT_SECONDS * 1_000_000_000L;
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enum HerdrWaitResult {
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/** herdr answered {@code ping} before the deadline. */
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ANSWERED,
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/** the configured {@link #HERDR_WAIT_SECONDS} budget elapsed with no answer. */
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DEADLINE_PASSED,
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/**
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* the waiting thread was interrupted before the budget ran out — a different event from
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* {@link #DEADLINE_PASSED} and must never be reported as "did not answer within Ns".
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*/
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INTERRUPTED
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}
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/**
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* The outcome of one {@link #awaitHerdr} call, carrying the MEASURED elapsed wait time
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* alongside {@link #result}. {@code elapsedNanos} is always measured against the {@code nanos}
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* supplier passed to {@link #awaitHerdr} — never assume it equals the configured budget, the
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* same defect fleetd #494 already fixed once in {@code LeadRollover}.
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*/
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record HerdrAwaitOutcome(HerdrWaitResult result, long elapsedNanos) {}
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/**
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* The real per-poll wait {@link #main} passes to {@link #awaitHerdr}: sleep
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* {@link #HERDR_WAIT_POLL_MILLIS}, and on interruption re-set the thread's interrupt flag
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* rather than throwing — {@link #awaitHerdr} detects an interruption by checking {@link
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* Thread#isInterrupted()} right after this returns, so a poller that swallowed the flag
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* instead of restoring it would make that check silently miss the interruption.
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*/
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private static void sleepHerdrPoll() {
|
||||
try {
|
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Thread.sleep(HERDR_WAIT_POLL_MILLIS);
|
||||
} catch (InterruptedException ie) {
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||||
Thread.currentThread().interrupt();
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||||
}
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||||
}
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||||
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||||
/**
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||||
* Poll herdr's {@code ping} until it answers, the configured {@link #HERDR_WAIT_SECONDS}
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* budget elapses, or the waiting thread is interrupted (CB-504, fleetd #498).
|
||||
*
|
||||
* <p>{@code nanos} and {@code poller} are required parameters with no defaulted overload
|
||||
* (fleetd #415's shape: a defaulted overload is a silent survivor a green suite would vouch
|
||||
* for) — the previous version read {@link System#nanoTime()} and called {@link Thread#sleep}
|
||||
* directly, so nothing could drive it from a test. The one production call site in {@link
|
||||
* #main} passes {@code System::nanoTime} and {@link #sleepHerdrPoll}.
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*
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||||
* @param nanos a monotonic elapsed-time clock, e.g. {@code System::nanoTime} — never a
|
||||
* wall-clock source, since only elapsed time (not a timestamp) is measured here
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||||
* @param poller called once per failed ping while the budget remains; must, on an
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||||
* {@link InterruptedException}, re-set the thread's interrupt flag rather than
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||||
* throw or swallow it — this method's interruption check reads that flag right
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||||
* after {@code poller.run()} returns
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||||
* @return the outcome and the measured elapsed wait time — see {@link HerdrAwaitOutcome}
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||||
*/
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static HerdrAwaitOutcome awaitHerdr(HerdrClient herdr, LongSupplier nanos, Runnable poller) {
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long start = nanos.getAsLong();
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long deadline = start + HERDR_WAIT_SECONDS * 1_000_000_000L;
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boolean waited = false;
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while (true) {
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try {
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@@ -1709,25 +1765,57 @@ public final class Fleetd {
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if (waited) {
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log.info("herdr is up");
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}
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return true;
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return new HerdrAwaitOutcome(HerdrWaitResult.ANSWERED, nanos.getAsLong() - start);
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} catch (HerdrException e) {
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if (System.nanoTime() >= deadline) {
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return false;
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if (nanos.getAsLong() >= deadline) {
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return new HerdrAwaitOutcome(HerdrWaitResult.DEADLINE_PASSED, nanos.getAsLong() - start);
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}
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if (!waited) {
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log.info("waiting up to {}s for the herdr socket…", HERDR_WAIT_SECONDS);
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waited = true;
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}
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try {
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Thread.sleep(HERDR_WAIT_POLL_MILLIS);
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} catch (InterruptedException ie) {
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Thread.currentThread().interrupt();
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return false;
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poller.run();
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if (Thread.currentThread().isInterrupted()) {
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return new HerdrAwaitOutcome(HerdrWaitResult.INTERRUPTED, nanos.getAsLong() - start);
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}
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}
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}
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||||
}
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||||
/**
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||||
* Log the right message for {@code outcome} — never the configured {@link #HERDR_WAIT_SECONDS}
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* budget alone, always the measured elapsed time next to it — and say whether {@link #main}
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||||
* should now reap orphan worker panes (fleetd #498).
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||||
*
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||||
* <p>Extracted out of {@link #main} so this decision is drivable from a test: {@link #main}
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* boots the whole daemon and cannot itself be run in a unit test, but this is the exact,
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||||
* unmodified code {@link #main} calls for the decision, not a re-derivation of it.
|
||||
*
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* @return true only for {@link HerdrWaitResult#ANSWERED} — orphan workers are reaped only
|
||||
* then, exactly as before this ticket
|
||||
*/
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static boolean logHerdrWaitOutcomeAndShouldReap(HerdrAwaitOutcome outcome) {
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long elapsedMillis = TimeUnit.NANOSECONDS.toMillis(outcome.elapsedNanos());
|
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if (outcome.result() == HerdrWaitResult.ANSWERED) {
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return true;
|
||||
}
|
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if (outcome.result() == HerdrWaitResult.DEADLINE_PASSED) {
|
||||
log.warn("herdr did not answer within the configured wait (configured={}s elapsed={}ms) "
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||||
+ "— starting anyway; /healthz will report degraded until it comes up. Orphaned "
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||||
+ "worker panes (if any) were NOT reaped.",
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||||
HERDR_WAIT_SECONDS, elapsedMillis);
|
||||
return false;
|
||||
}
|
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// HerdrWaitResult.INTERRUPTED — a different fact from DEADLINE_PASSED (fleetd #498): the
|
||||
// wait was cut short, not exhausted, and must never be reported as "did not answer within
|
||||
// Ns" — that claim would be false and would send an operator to debug herdr for nothing.
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log.warn("herdr wait was interrupted before the configured wait ran out (configured={}s "
|
||||
+ "elapsed={}ms) — starting anyway; /healthz will report degraded until it comes "
|
||||
+ "up. Orphaned worker panes (if any) were NOT reaped.",
|
||||
HERDR_WAIT_SECONDS, elapsedMillis);
|
||||
return false;
|
||||
}
|
||||
|
||||
private Fleetd() {
|
||||
}
|
||||
}
|
||||
|
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@@ -44,15 +44,18 @@ import java.util.function.Supplier;
|
||||
* {@code continuationRunner} before returning. That continuation is what actually touches the pane,
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* once the calling turn has ended, in this order:
|
||||
* <ol>
|
||||
* <li>wait for the lead's own pane to report an injectable state — i.e. wait for the very
|
||||
* {@code confirm()} call that approved this roll to finish its turn — bounded by
|
||||
* {@code turnSettleSeconds}. <strong>If this never happens, nothing else in this list runs:
|
||||
* no {@code /clear} is ever sent.</strong> A lead that never goes idle is a lead still doing
|
||||
* real work, and clearing it would throw away live context — exactly the failure this
|
||||
* correction exists to prevent.</li>
|
||||
* <li>wait for the lead's own pane to report a real turn boundary — {@code IDLE} or {@code
|
||||
* DONE}, never merely {@code BLOCKED} — i.e. wait for the very {@code confirm()} call that
|
||||
* approved this roll to finish its turn — bounded by {@code turnSettleSeconds}. <strong>If
|
||||
* this never happens, nothing else in this list runs: no {@code /clear} is ever sent.</strong>
|
||||
* A lead that never goes idle is a lead still doing real work, and clearing it would throw
|
||||
* away live context — exactly the failure this correction exists to prevent.</li>
|
||||
* <li>{@code agents.send(lead, "/clear")}</li>
|
||||
* <li>wait again for the pane to report injectable, bounded by {@code clearSettleSeconds} (this
|
||||
* is the original, pre-correction wait — still here, just no longer the only one)</li>
|
||||
* <li>wait for {@code /clear} to be picked up and settle, bounded by {@code clearSettleSeconds}
|
||||
* (fleetd #489: no longer a plain re-check of the same boundary — {@code /clear} starts no
|
||||
* turn of its own, so this instead nudges the submit keystroke while no pickup has been seen,
|
||||
* then waits for a real {@code WORKING} → {@code IDLE}/{@code DONE} boundary once one has;
|
||||
* see {@link #waitForClearPickupAndSettle})</li>
|
||||
* <li>{@code agents.send(lead, cfg.bootstrapTextFor(p.handoverPath()))}</li>
|
||||
* </ol>
|
||||
* A {@link #confirm} that returns {@link RollDecision#approved()} therefore means <em>"every gate
|
||||
@@ -111,6 +114,17 @@ public final class LeadRollover {
|
||||
/** Poll interval while waiting for the lead's pane to settle after {@code /clear}. */
|
||||
static final long SETTLE_POLL_MS = 250;
|
||||
|
||||
/**
|
||||
* How many consecutive not-yet-picked-up polls {@link #waitForClearPickupAndSettle} allows
|
||||
* before releasing rather than wedging the roll — the same constant and the same
|
||||
* release-not-wedge choice {@link dev.ltms.fleet.inject.Injector} already makes for its own
|
||||
* post-turn {@code /clear} housekeeping (fleetd #306). <strong>This bounds the number of
|
||||
* consecutive polls, not the number of nudges:</strong> the first {@code PICKUP_GRACE_POLLS - 1}
|
||||
* of those polls each send a nudge, and the {@code PICKUP_GRACE_POLLS}th releases instead of
|
||||
* nudging again — so 8 polls produce 7 nudges, not 8.
|
||||
*/
|
||||
static final int PICKUP_GRACE_POLLS = 8;
|
||||
|
||||
/**
|
||||
* One request opened by {@link #open}, pending its {@link #confirm} (or {@link #cancel}).
|
||||
*
|
||||
@@ -381,7 +395,7 @@ public final class LeadRollover {
|
||||
// /clear is housekeeping, not a delegated turn, and routing it through Injector wedges the
|
||||
// pane forever (see this class's javadoc).
|
||||
agents.send(lead, "/clear");
|
||||
boolean clearSettled = waitUntilAtTurnBoundary(lead, cfg.clearSettleSeconds());
|
||||
boolean clearSettled = waitForClearPickupAndSettle(lead, cfg.clearSettleSeconds());
|
||||
if (!clearSettled) {
|
||||
log.warn("lead-rollover: pane {} did not reach a turn boundary (IDLE or DONE) within {}s "
|
||||
+ "after /clear — NOT sending bootstrapText (token={})",
|
||||
@@ -440,11 +454,14 @@ public final class LeadRollover {
|
||||
|
||||
/**
|
||||
* Poll {@link AgentControl#status} until {@code target} reports a real turn boundary — {@link
|
||||
* AgentStatus#IDLE} or {@link AgentStatus#DONE} — bounded by {@code settleSeconds}. Used twice
|
||||
* by {@link #runRollover}: once to wait for the CALLING turn's own pane to settle (the {@code
|
||||
* turnSettleSeconds} gate that makes this correction safe), and once to wait for the pane to
|
||||
* re-settle after {@code /clear}. A failed status read degrades to "not yet settled" and is
|
||||
* retried on the next poll, the same posture {@code LeadHeartbeatLoop} and {@code
|
||||
* AgentStatus#IDLE} or {@link AgentStatus#DONE} — bounded by {@code settleSeconds}. Used once by
|
||||
* {@link #runRollover}, to wait for the CALLING turn's own pane to settle before {@code /clear}
|
||||
* is ever sent at all — the {@code turnSettleSeconds} gate that makes this correction safe. The
|
||||
* SECOND wait, after {@code /clear}, is {@link #waitForClearPickupAndSettle} instead (fleetd
|
||||
* #489) — a plain boundary check is not enough there, because {@code /clear} starts no turn of
|
||||
* its own, so this method would (wrongly) report "settled" on its very first poll whether or not
|
||||
* {@code /clear} was actually picked up. A failed status read degrades to "not yet settled" and
|
||||
* is retried on the next poll, the same posture {@code LeadHeartbeatLoop} and {@code
|
||||
* HerdrPeerLauncher}'s readiness gate already take toward an unreadable status.
|
||||
*
|
||||
* <p><strong>Deliberately not {@link AgentStatus#injectable()}.</strong> {@code injectable()}
|
||||
@@ -452,12 +469,12 @@ public final class LeadRollover {
|
||||
* turn" — and it accepts {@link AgentStatus#BLOCKED} for that purpose, because a pane paused on
|
||||
* an approval prompt is safe to queue a message behind. This class asks a stricter question —
|
||||
* "has the turn actually ended" — and {@code BLOCKED} answers no: it is a live turn that is
|
||||
* merely paused, not one that has finished. Reusing {@code injectable()} here would let both
|
||||
* waits fire into an open approval prompt mid-turn (the first wait would send {@code /clear}
|
||||
* while the lead's own {@code confirm()}-calling turn is still live and paused on a prompt; the
|
||||
* second would send {@code bootstrapText} the same way after {@code /clear}) — exactly the
|
||||
* live-context-destroying failure the {@code turnSettleSeconds} gate exists to prevent. Do not
|
||||
* "simplify" this back to {@code injectable()}.
|
||||
* merely paused, not one that has finished. Reusing {@code injectable()} here would let this
|
||||
* wait fire {@code /clear} while the lead's own {@code confirm()}-calling turn is still live and
|
||||
* paused on a prompt — exactly the live-context-destroying failure the {@code turnSettleSeconds}
|
||||
* gate exists to prevent. Do not "simplify" this back to {@code injectable()}. ({@link
|
||||
* #waitForClearPickupAndSettle} keeps the same exclusion of {@code BLOCKED}, for the same
|
||||
* reason, on the second wait.)
|
||||
*/
|
||||
private boolean waitUntilAtTurnBoundary(String target, int settleSeconds) {
|
||||
long deadline = nowMillis.getAsLong() + TimeUnit.SECONDS.toMillis(settleSeconds);
|
||||
@@ -477,4 +494,95 @@ public final class LeadRollover {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* The SECOND wait in {@link #runRollover} — after {@code /clear} has been sent, waits for it to
|
||||
* settle, bounded by {@code settleSeconds}. <strong>fleetd #489 — the paste-race fix.</strong>
|
||||
* {@code /clear} does not start a real turn of its own, so a pane with no submit race simply
|
||||
* stays {@link AgentStatus#IDLE} the whole time: {@link #waitUntilAtTurnBoundary} would (wrongly)
|
||||
* call that "settled" on its very first poll, whether or not the {@code /clear} Enter actually
|
||||
* landed. That was Fault 1, measured live on 2026-09-12 — the second gate was a no-op, so a
|
||||
* {@code bootstrapText} send followed immediately, racing Fault 2: {@link AgentControl#submit}'s
|
||||
* own javadoc already records that the submit accompanying a delivery "can race the paste —
|
||||
* especially right as the worker's TUI becomes interactive — leaving the text unsubmitted"
|
||||
* (CB-113). Because {@code runRollover} deliberately bypasses {@code Injector} for {@code
|
||||
* /clear} (see this class's javadoc), it inherited none of {@code Injector}'s nudging — so the
|
||||
* lost {@code /clear} Enter sat in the input box and {@code bootstrapText} was typed right after
|
||||
* it, landing as one concatenated line.
|
||||
*
|
||||
* <p>This method copies the pickup-nudge pattern {@link dev.ltms.fleet.inject.Injector} already
|
||||
* ships for exactly this, on its own post-turn {@code /clear} housekeeping (fleetd #306; see
|
||||
* {@code Injector.java:288-340} and {@code Injector.java:437-442}):
|
||||
* <ul>
|
||||
* <li>an {@link AgentStatus#WORKING} sample means {@code /clear} was picked up as a real
|
||||
* turn;</li>
|
||||
* <li>until that happens, each poll that still reports {@link AgentStatus#IDLE} or {@link
|
||||
* AgentStatus#DONE} re-sends the submit keystroke ({@link AgentControl#submit}) to nudge
|
||||
* the raced Enter — for the first {@code PICKUP_GRACE_POLLS - 1} of {@link
|
||||
* #PICKUP_GRACE_POLLS} consecutive such polls (i.e. {@code PICKUP_GRACE_POLLS - 1}
|
||||
* nudges: 7, not 8, given {@code PICKUP_GRACE_POLLS = 8}). A second Enter on an empty
|
||||
* Claude Code prompt is a no-op, so repeating it is safe;</li>
|
||||
* <li>the {@code PICKUP_GRACE_POLLS}th consecutive such poll, with {@code WORKING} still never
|
||||
* observed, releases rather than wedges the roll instead of nudging again — the same
|
||||
* choice {@code Injector} makes — and returns {@code true} anyway, logged at {@code info}
|
||||
* so an operator can see which path ran;</li>
|
||||
* <li>once {@code WORKING} has been observed, nudging stops and this instead waits for a real
|
||||
* {@code working → IDLE/DONE} completion boundary before returning {@code true}.</li>
|
||||
* </ul>
|
||||
*
|
||||
* <p><strong>{@link AgentStatus#BLOCKED} is deliberately excluded from both the nudge and the
|
||||
* boundary check</strong> — the same reasoning as {@link #waitUntilAtTurnBoundary}'s own
|
||||
* javadoc: a paused live turn is not a settled one, and re-sending Enter into an open approval
|
||||
* prompt could wrongly answer it. A {@code BLOCKED} sample (or an unreadable/{@link
|
||||
* AgentStatus#UNKNOWN} one) simply keeps this polling, with no nudge and no release, until either
|
||||
* a real boundary is reached or {@code settleSeconds} runs out.
|
||||
*
|
||||
* <p>{@link AgentControl#submit} can itself throw; a {@link RuntimeException} from it is
|
||||
* swallowed and logged at {@code debug}, exactly like {@code Injector.java:437-442} — a failed
|
||||
* nudge must not abort the roll.
|
||||
*
|
||||
* @return {@code true} once {@code /clear} has settled, or once the nudge budget was exhausted
|
||||
* with no pickup ever observed (released rather than wedged); {@code false} if {@code
|
||||
* settleSeconds} elapses first — the caller must NOT send {@code bootstrapText} in that
|
||||
* case, exactly as before this fix
|
||||
*/
|
||||
private boolean waitForClearPickupAndSettle(String target, int settleSeconds) {
|
||||
long deadline = nowMillis.getAsLong() + TimeUnit.SECONDS.toMillis(settleSeconds);
|
||||
boolean pickedUp = false; // a WORKING sample has been observed since /clear was sent
|
||||
int idlePollsAwaitingPickup = 0;
|
||||
while (nowMillis.getAsLong() < deadline) {
|
||||
AgentStatus status;
|
||||
try {
|
||||
status = agents.status(target);
|
||||
} catch (RuntimeException e) {
|
||||
log.debug("lead-rollover: status check failed while waiting for {} to settle after "
|
||||
+ "/clear: {}", target, e.toString());
|
||||
status = null;
|
||||
}
|
||||
if (status == AgentStatus.WORKING) {
|
||||
pickedUp = true;
|
||||
} else if (status == AgentStatus.IDLE || status == AgentStatus.DONE) {
|
||||
if (pickedUp) {
|
||||
return true; // a real WORKING -> IDLE/DONE completion boundary
|
||||
}
|
||||
if (++idlePollsAwaitingPickup >= PICKUP_GRACE_POLLS) {
|
||||
log.info("lead-rollover: /clear on {} was never observed as WORKING after {} "
|
||||
+ "consecutive IDLE/DONE polls ({} of those were nudged) — "
|
||||
+ "releasing rather than wedging the roll",
|
||||
target, PICKUP_GRACE_POLLS, PICKUP_GRACE_POLLS - 1);
|
||||
return true;
|
||||
}
|
||||
try {
|
||||
agents.submit(target); // nudge a raced Enter (CB-113) so /clear actually submits
|
||||
} catch (RuntimeException e) {
|
||||
log.debug("lead-rollover: resubmit to {} failed (will retry next poll): {}",
|
||||
target, e.getMessage());
|
||||
}
|
||||
}
|
||||
// AgentStatus.BLOCKED or UNKNOWN (or an unreadable status, above): neither a pickup
|
||||
// signal nor a boundary — keep polling without nudging or releasing.
|
||||
settleSleeper.run();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,212 @@
|
||||
package dev.ltms.fleet;
|
||||
|
||||
import ch.qos.logback.classic.Level;
|
||||
import ch.qos.logback.classic.Logger;
|
||||
import ch.qos.logback.classic.spi.ILoggingEvent;
|
||||
import ch.qos.logback.core.read.ListAppender;
|
||||
import com.fasterxml.jackson.databind.JsonNode;
|
||||
import dev.ltms.fleet.herdr.HerdrClient;
|
||||
import dev.ltms.fleet.herdr.HerdrException;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.function.LongSupplier;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
import static org.junit.jupiter.api.Assertions.fail;
|
||||
|
||||
/**
|
||||
* fleetd #498: {@code Fleetd.awaitHerdr} used to return a bare {@code boolean}, collapsing "the
|
||||
* configured wait budget genuinely ran out" and "the waiting thread was interrupted, possibly
|
||||
* milliseconds in" onto the same {@code false} — and the caller's log line printed only the
|
||||
* configured budget, never how long the wait actually ran. This class covers both halves of the
|
||||
* fix:
|
||||
* <ul>
|
||||
* <li>the seam — {@link Fleetd#awaitHerdr} itself, driven with an injected clock and a stub
|
||||
* {@link HerdrClient}, one test per {@link Fleetd.HerdrWaitResult};</li>
|
||||
* <li>the call site — {@link Fleetd#logHerdrWaitOutcomeAndShouldReap}, the exact decision {@code
|
||||
* main} calls (extracted here because {@code main} itself boots the whole daemon and cannot
|
||||
* be driven from a unit test), pinning the three distinct log messages it emits.</li>
|
||||
* </ul>
|
||||
* Every expected message below is a plain literal, not built from {@code HERDR_WAIT_SECONDS} or
|
||||
* any other production constant — a test that derives its expectation the way the code does
|
||||
* cannot see a change to either (fleetd #496's identical trap).
|
||||
*/
|
||||
class FleetdAwaitHerdrTest {
|
||||
|
||||
// ---- the seam: Fleetd.awaitHerdr ----------------------------------------------------------
|
||||
|
||||
@Test
|
||||
void answeredReturnsImmediatelyWithZeroElapsedAndNeverPolls() {
|
||||
HerdrStub herdr = new HerdrStub(0); // succeeds on the very first call
|
||||
LongSupplier clock = fixedClock(1_000L);
|
||||
AtomicBoolean polled = new AtomicBoolean(false);
|
||||
Runnable poller = () -> polled.set(true);
|
||||
|
||||
Fleetd.HerdrAwaitOutcome outcome = Fleetd.awaitHerdr(herdr, clock, poller);
|
||||
|
||||
assertEquals(Fleetd.HerdrWaitResult.ANSWERED, outcome.result());
|
||||
assertEquals(0L, outcome.elapsedNanos(), "a fixed clock must measure zero elapsed time");
|
||||
assertFalse(polled.get(), "herdr answering on the first try must never poll");
|
||||
}
|
||||
|
||||
@Test
|
||||
void deadlinePassedIsMeasuredNotAssumed() {
|
||||
HerdrStub herdr = new HerdrStub(-1); // never succeeds
|
||||
// call order inside awaitHerdr: start, then per failed attempt: deadline-check, elapsed-calc
|
||||
ScriptedClock clock = new ScriptedClock(0L, 30_500_000_000L, 30_500_000_000L);
|
||||
Runnable poller = () -> fail("the deadline was already exceeded on the first attempt — must not poll");
|
||||
|
||||
Fleetd.HerdrAwaitOutcome outcome = Fleetd.awaitHerdr(herdr, clock, poller);
|
||||
|
||||
assertEquals(Fleetd.HerdrWaitResult.DEADLINE_PASSED, outcome.result());
|
||||
assertEquals(30_500_000_000L, outcome.elapsedNanos(),
|
||||
"elapsed must be the MEASURED clock delta, not the configured budget");
|
||||
}
|
||||
|
||||
@Test
|
||||
void interruptedIsDistinctFromDeadlinePassedAndPreservesTheInterruptFlag() {
|
||||
HerdrStub herdr = new HerdrStub(-1); // never succeeds
|
||||
// start=0, deadline-check returns 500ms (well under the 30s budget) -> not deadline-passed,
|
||||
// then the poller interrupts, and the elapsed-calc call returns 750ms.
|
||||
ScriptedClock clock = new ScriptedClock(0L, 500_000_000L, 750_000_000L);
|
||||
Runnable poller = () -> Thread.currentThread().interrupt();
|
||||
|
||||
try {
|
||||
Fleetd.HerdrAwaitOutcome outcome = Fleetd.awaitHerdr(herdr, clock, poller);
|
||||
|
||||
assertEquals(Fleetd.HerdrWaitResult.INTERRUPTED, outcome.result());
|
||||
assertEquals(750_000_000L, outcome.elapsedNanos(),
|
||||
"elapsed must be measured even when the wait ends via interruption, not the deadline");
|
||||
assertTrue(Thread.currentThread().isInterrupted(),
|
||||
"the interrupt flag the old code re-set must still be set on return");
|
||||
} finally {
|
||||
Thread.interrupted(); // clear it so it cannot leak into another test on this thread
|
||||
}
|
||||
}
|
||||
|
||||
// ---- the call site: Fleetd.logHerdrWaitOutcomeAndShouldReap -------------------------------
|
||||
|
||||
@Test
|
||||
void answeredLogsNothingAndSaysReap() {
|
||||
ListAppender<ILoggingEvent> events = attach();
|
||||
try {
|
||||
boolean shouldReap = Fleetd.logHerdrWaitOutcomeAndShouldReap(
|
||||
new Fleetd.HerdrAwaitOutcome(Fleetd.HerdrWaitResult.ANSWERED, 0L));
|
||||
|
||||
assertTrue(shouldReap, "only ANSWERED should tell main to reap orphan workers");
|
||||
assertEquals(0, events.list.size(), "the answered path logs nothing itself");
|
||||
} finally {
|
||||
detach(events);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void deadlinePassedLogsConfiguredAndMeasuredElapsedTogether() {
|
||||
ListAppender<ILoggingEvent> events = attach();
|
||||
try {
|
||||
boolean shouldReap = Fleetd.logHerdrWaitOutcomeAndShouldReap(
|
||||
new Fleetd.HerdrAwaitOutcome(Fleetd.HerdrWaitResult.DEADLINE_PASSED, 30_500_000_000L));
|
||||
|
||||
assertFalse(shouldReap, "a deadline-passed wait must not tell main to reap");
|
||||
assertEquals(1, events.list.size());
|
||||
ILoggingEvent event = events.list.getFirst();
|
||||
assertEquals(Level.WARN, event.getLevel());
|
||||
assertEquals("herdr did not answer within the configured wait (configured=30s "
|
||||
+ "elapsed=30500ms) — starting anyway; /healthz will report degraded until it "
|
||||
+ "comes up. Orphaned worker panes (if any) were NOT reaped.",
|
||||
event.getFormattedMessage());
|
||||
} finally {
|
||||
detach(events);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void interruptedLogsItsOwnMessageAndNeverClaimsTheBudgetElapsed() {
|
||||
ListAppender<ILoggingEvent> events = attach();
|
||||
try {
|
||||
// 3ms: the ticket's own example of "a few milliseconds in", not the 30s budget.
|
||||
boolean shouldReap = Fleetd.logHerdrWaitOutcomeAndShouldReap(
|
||||
new Fleetd.HerdrAwaitOutcome(Fleetd.HerdrWaitResult.INTERRUPTED, 3_000_000L));
|
||||
|
||||
assertFalse(shouldReap, "an interrupted wait must not tell main to reap");
|
||||
assertEquals(1, events.list.size());
|
||||
ILoggingEvent event = events.list.getFirst();
|
||||
assertEquals(Level.WARN, event.getLevel());
|
||||
String message = event.getFormattedMessage();
|
||||
assertEquals("herdr wait was interrupted before the configured wait ran out "
|
||||
+ "(configured=30s elapsed=3ms) — starting anyway; /healthz will report "
|
||||
+ "degraded until it comes up. Orphaned worker panes (if any) were NOT reaped.",
|
||||
message);
|
||||
assertFalse(message.contains("did not answer"),
|
||||
"an interrupted wait must not be reported as if herdr failed to answer within the budget");
|
||||
} finally {
|
||||
detach(events);
|
||||
}
|
||||
}
|
||||
|
||||
// ---- fixtures --------------------------------------------------------------------------
|
||||
|
||||
/** Always returns the same value, i.e. a clock that measures zero elapsed time. */
|
||||
private static LongSupplier fixedClock(long value) {
|
||||
return () -> value;
|
||||
}
|
||||
|
||||
/** Returns each value in order, then repeats the last one for any call beyond the list. */
|
||||
private static final class ScriptedClock implements LongSupplier {
|
||||
private final long[] values;
|
||||
private int index;
|
||||
|
||||
ScriptedClock(long... values) {
|
||||
this.values = values;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getAsLong() {
|
||||
long v = values[Math.min(index, values.length - 1)];
|
||||
if (index < values.length - 1) {
|
||||
index++;
|
||||
}
|
||||
return v;
|
||||
}
|
||||
}
|
||||
|
||||
/** Fails {@code failuresBeforeSuccess} times, then succeeds forever; {@code -1} never succeeds. */
|
||||
private static final class HerdrStub implements HerdrClient {
|
||||
private final int failuresBeforeSuccess;
|
||||
private int calls;
|
||||
|
||||
HerdrStub(int failuresBeforeSuccess) {
|
||||
this.failuresBeforeSuccess = failuresBeforeSuccess;
|
||||
}
|
||||
|
||||
@Override
|
||||
public JsonNode call(String method, Object params) throws HerdrException {
|
||||
calls++;
|
||||
if (failuresBeforeSuccess < 0 || calls <= failuresBeforeSuccess) {
|
||||
throw new HerdrException("herdr not up yet");
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
}
|
||||
}
|
||||
|
||||
private static ListAppender<ILoggingEvent> attach() {
|
||||
Logger logger = (Logger) LoggerFactory.getLogger(Fleetd.class);
|
||||
logger.setLevel(Level.DEBUG);
|
||||
ListAppender<ILoggingEvent> appender = new ListAppender<>();
|
||||
appender.start();
|
||||
logger.addAppender(appender);
|
||||
return appender;
|
||||
}
|
||||
|
||||
private static void detach(ListAppender<ILoggingEvent> appender) {
|
||||
((Logger) LoggerFactory.getLogger(Fleetd.class)).detachAppender(appender);
|
||||
}
|
||||
}
|
||||
@@ -458,6 +458,184 @@ class LeadRolloverTest {
|
||||
assertEquals(0, bootstrapSends, "bootstrapText must never be sent when /clear did not settle");
|
||||
}
|
||||
|
||||
// ---- fleetd #489: the second wait nudges the /clear pickup instead of being a no-op --------
|
||||
|
||||
/** Every {@code agent.send_keys} call {@code herdr} recorded — the submit-keystroke nudge. */
|
||||
private static long sendKeysCallCount(FakeHerdr herdr) {
|
||||
return herdr.calls.stream().filter(c -> "agent.send_keys".equals(c.method())).count();
|
||||
}
|
||||
|
||||
@Test
|
||||
@DisplayName("[fleetd #489] a pane that stays IDLE the whole time (the paste-race case, "
|
||||
+ "measured live 2026-09-12) is nudged between /clear and bootstrapText, never lets "
|
||||
+ "them concatenate into one line")
|
||||
void clearPickupIsNudgedBeforeBootstrapTextWhenPaneStaysIdle() throws IOException {
|
||||
FakeHerdr herdr = new FakeHerdr(); // default agentStatus is "idle" throughout — no WORKING sample ever
|
||||
Path handover = writeHandover("handover contents");
|
||||
AtomicLong clock = new AtomicLong(1_000);
|
||||
LeadRollover rollover = newRollover(herdr, cfg(handover.toString()), fixedClock(clock));
|
||||
|
||||
LeadRollover.PendingRollover pending = rollover.open(LEAD, "context is full");
|
||||
LeadRollover.RollDecision decision = rollover.confirm(LEAD, pending.token(), true);
|
||||
|
||||
assertTrue(decision.accepted(), "expected approval; got: " + decision.reason() + " / " + decision.detail());
|
||||
|
||||
int clearIdx = -1;
|
||||
int bootstrapIdx = -1;
|
||||
int firstNudgeIdx = -1;
|
||||
for (int i = 0; i < herdr.calls.size(); i++) {
|
||||
FakeHerdr.Call c = herdr.calls.get(i);
|
||||
if ("agent.prompt".equals(c.method()) && String.valueOf(c.params()).contains("/clear") && clearIdx < 0) {
|
||||
clearIdx = i;
|
||||
} else if ("agent.prompt".equals(c.method()) && String.valueOf(c.params()).contains("read the handover file")) {
|
||||
bootstrapIdx = i;
|
||||
} else if ("agent.send_keys".equals(c.method()) && firstNudgeIdx < 0) {
|
||||
firstNudgeIdx = i;
|
||||
}
|
||||
}
|
||||
assertTrue(clearIdx >= 0, "/clear must have been sent");
|
||||
assertTrue(bootstrapIdx >= 0, "bootstrapText must have been sent");
|
||||
assertTrue(firstNudgeIdx >= 0, "at least one agent.send_keys nudge must go out — the pane "
|
||||
+ "never reported WORKING, so the /clear Enter may have raced the paste, and only a "
|
||||
+ "re-sent Enter proves the clear rather than concatenating bootstrapText onto "
|
||||
+ "whatever sits unsubmitted in the input box");
|
||||
assertTrue(firstNudgeIdx > clearIdx, "the nudge must happen AFTER /clear was sent, got call "
|
||||
+ "order: " + herdr.calls);
|
||||
assertTrue(firstNudgeIdx < bootstrapIdx, "the nudge must happen BEFORE bootstrapText is "
|
||||
+ "sent — never concatenated onto the same input line, got call order: " + herdr.calls);
|
||||
}
|
||||
|
||||
@Test
|
||||
@DisplayName("[fleetd #489] once a WORKING sample confirms /clear was picked up, nudging stops "
|
||||
+ "and bootstrapText is still sent after the pane returns to IDLE")
|
||||
void pickupSeenStopsNudgingAndBootstrapTextIsSent() throws IOException {
|
||||
FakeHerdr fake = new FakeHerdr();
|
||||
// Scripts the SECOND wait only: idle (default) until /clear is sent, then the first status
|
||||
// poll after /clear reports WORKING (a confirmed pickup), and every poll after that reports
|
||||
// IDLE (the completion boundary). The first wait (turnSettleSeconds) never sees this
|
||||
// sequence — it passes on its own first poll, before /clear is ever sent, on the default
|
||||
// "idle" status.
|
||||
AtomicLong postClearGetCalls = new AtomicLong(0);
|
||||
HerdrClient scriptsPickupThenIdle = new HerdrClient() {
|
||||
private volatile boolean clearSent = false;
|
||||
|
||||
@Override
|
||||
public JsonNode call(String method, Object params) throws HerdrException {
|
||||
if ("agent.prompt".equals(method) && String.valueOf(params).contains("/clear")) {
|
||||
clearSent = true;
|
||||
}
|
||||
if (clearSent && "agent.get".equals(method)) {
|
||||
long n = postClearGetCalls.incrementAndGet();
|
||||
fake.agentStatus(n == 1 ? "working" : "idle");
|
||||
}
|
||||
return fake.call(method, params);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
fake.close();
|
||||
}
|
||||
};
|
||||
Path handover = writeHandover("handover contents");
|
||||
AtomicLong clock = new AtomicLong(1_000);
|
||||
LeadRollover rollover = newRollover(scriptsPickupThenIdle, cfg(handover.toString()), fixedClock(clock));
|
||||
|
||||
LeadRollover.PendingRollover pending = rollover.open(LEAD, "context is full");
|
||||
LeadRollover.RollDecision decision = rollover.confirm(LEAD, pending.token(), true);
|
||||
|
||||
assertTrue(decision.accepted(), "expected approval; got: " + decision.reason() + " / " + decision.detail());
|
||||
assertEquals(2, promptCallCount(fake), "a confirmed WORKING pickup followed by IDLE must "
|
||||
+ "still complete the full roll — /clear then bootstrapText");
|
||||
assertEquals(0, sendKeysCallCount(fake), "once WORKING was observed, nudging must stop "
|
||||
+ "immediately — no agent.send_keys call should ever have been needed or sent");
|
||||
assertTrue(postClearGetCalls.get() >= 2, "the pane's status must have been polled AGAIN "
|
||||
+ "after the WORKING sample, before bootstrapText was sent — this is what proves "
|
||||
+ "the method actually waited for the WORKING -> IDLE completion boundary instead "
|
||||
+ "of returning as soon as pickup was seen (or worse, without polling at all, as a "
|
||||
+ "stub that just returns true would); got " + postClearGetCalls.get()
|
||||
+ " agent.get call(s) after /clear");
|
||||
}
|
||||
|
||||
@Test
|
||||
@DisplayName("[fleetd #489] a pane that never reaches a turn boundary after /clear (stuck at "
|
||||
+ "UNKNOWN, never WORKING either) lets clearSettleSeconds expire — bootstrapText is "
|
||||
+ "never sent")
|
||||
void clearPickupNeverSettlesWhenStatusNeverReachesABoundary() throws IOException {
|
||||
FakeHerdr fake = new FakeHerdr();
|
||||
HerdrClient stuckUnknownAfterClear = new HerdrClient() {
|
||||
@Override
|
||||
public JsonNode call(String method, Object params) throws HerdrException {
|
||||
if ("agent.prompt".equals(method) && String.valueOf(params).contains("/clear")) {
|
||||
// "wedged" maps to AgentStatus.UNKNOWN (see AgentStatus#fromWire) — neither a
|
||||
// pickup signal (WORKING) nor a boundary (IDLE/DONE), and distinct from the
|
||||
// already-covered BLOCKED case below.
|
||||
fake.agentStatus("wedged");
|
||||
}
|
||||
return fake.call(method, params);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
fake.close();
|
||||
}
|
||||
};
|
||||
Path handover = writeHandover("handover contents");
|
||||
FleetConfig.LeadRollover config =
|
||||
new FleetConfig.LeadRollover(handover.toString(), true, 3600, 20, 1 /*clearSettleSeconds*/, "boot text");
|
||||
AtomicLong clock = new AtomicLong(1_000);
|
||||
LeadRollover rollover = newRollover(stuckUnknownAfterClear, config, () -> clock.addAndGet(500));
|
||||
|
||||
LeadRollover.PendingRollover pending = rollover.open(LEAD, "context is full");
|
||||
LeadRollover.RollDecision decision = rollover.confirm(LEAD, pending.token(), true);
|
||||
|
||||
assertTrue(decision.accepted(), "every synchronous gate passes; the refusal is logged only, "
|
||||
+ "deep inside the deferred continuation");
|
||||
assertEquals(1, promptCallCount(fake), "exactly one agent.prompt call — the /clear — and "
|
||||
+ "nothing else");
|
||||
long bootstrapSends = fake.calls.stream()
|
||||
.filter(c -> "agent.prompt".equals(c.method()))
|
||||
.filter(c -> String.valueOf(c.params()).contains("boot text"))
|
||||
.count();
|
||||
assertEquals(0, bootstrapSends, "bootstrapText must never be sent when the pane never "
|
||||
+ "reaches a turn boundary after /clear, whether WORKING was ever observed or not");
|
||||
assertEquals(0, sendKeysCallCount(fake), "an UNKNOWN status is neither a pickup signal nor "
|
||||
+ "a boundary — it must never be nudged");
|
||||
}
|
||||
|
||||
@Test
|
||||
@DisplayName("[fleetd #489] a submit() nudge that throws does not abort the roll — /clear and "
|
||||
+ "bootstrapText are both still sent")
|
||||
void submitThatThrowsDoesNotAbortTheRoll() throws IOException {
|
||||
FakeHerdr fake = new FakeHerdr(); // default idle throughout — nudging will be attempted
|
||||
HerdrClient throwsOnSubmit = new HerdrClient() {
|
||||
@Override
|
||||
public JsonNode call(String method, Object params) throws HerdrException {
|
||||
if ("agent.send_keys".equals(method)) {
|
||||
throw new RuntimeException("simulated herdr transport failure on submit");
|
||||
}
|
||||
return fake.call(method, params);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
fake.close();
|
||||
}
|
||||
};
|
||||
Path handover = writeHandover("handover contents");
|
||||
AtomicLong clock = new AtomicLong(1_000);
|
||||
LeadRollover rollover = newRollover(throwsOnSubmit, cfg(handover.toString()), fixedClock(clock));
|
||||
|
||||
LeadRollover.PendingRollover pending = rollover.open(LEAD, "context is full");
|
||||
LeadRollover.RollDecision decision = rollover.confirm(LEAD, pending.token(), true);
|
||||
|
||||
assertTrue(decision.accepted(), "expected approval; got: " + decision.reason() + " / " + decision.detail());
|
||||
var prompts = fake.calls.stream().filter(c -> "agent.prompt".equals(c.method())).toList();
|
||||
assertEquals(2, prompts.size(), "a throwing submit() must be swallowed, not abort the roll "
|
||||
+ "— /clear and bootstrapText must both still be sent");
|
||||
assertTrue(prompts.get(0).params().toString().contains("/clear"));
|
||||
assertTrue(prompts.get(1).params().toString().contains("read the handover file"));
|
||||
}
|
||||
|
||||
@Test
|
||||
@DisplayName("a full successful roll sends /clear then bootstrapText, in order, and consumes the token")
|
||||
void successfulRollSendsClearThenBootstrapTextAndConsumesTheToken() throws IOException {
|
||||
|
||||
Reference in New Issue
Block a user