# CB-301 — Session Manager (one-shot, no reuse) **Status:** design spec for review → delegate implementation. **Grounded in:** `WorkerService`, `Injector`/`StatusPoller`/`TurnListener`, `MessageService`, `BridgeMcp`, `BridgedApp` (see [wiki 9. Implementation](../wiki/9-Implementation.md)). ## Problem `WorkerService` is **stateless about what it spawned**. Its own Javadoc says it plainly: > "there is no registry; `list()` only asks herdr." — `WorkerService.reapOrphanWorkers` (line 288) Consequences today: - The daemon cannot answer "which workers did *I* spawn, in what lifecycle state, owned by whom, since when?" without shelling to herdr for a raw agent list (no state, no ownership, no age). - Cleanup of a worker that outlived its owning process depends entirely on the boot-time name-nonce **reaper** (CB-117) — there is no live, authoritative roster during a run. - `fleet_list` (CB-304) can only surface herdr's view, not a bridge-owned roster. - There is no seam for per-session policy (checkpoint on teardown → CB-302; idle_ttl / context_cap / drain → CB-303). ## Goal & non-goals **Goal.** Introduce a `SessionManager` that owns an authoritative in-daemon registry of the worker sessions this daemon process spawned, tracks each one's lifecycle state, and tears each down deterministically. It becomes the single source of truth for the roster and the seam CB-302/303/304 build on. **Non-goals (explicit — reuse policy chosen: one-shot, no reuse).** - **No pooling / no reuse.** Every delegated task gets a fresh worker; a finished worker is torn down, never handed to a later task. No "warm idle" pool, no `role@profile` keying. - **No auto-teardown *timing*.** *When* a one-shot worker is released (immediately on turn completion vs after an idle grace) is CB-303. CB-301 provides the **mechanism** (`release`) and the registry; CB-303 sets the policy. - **No checkpoint content.** Writing `STATE.md` + commit on teardown is CB-302; CB-301 only exposes the release hook it will attach to. Under no-reuse, a released session is terminal. A new `acquire` always creates a fresh session. ## Design `SessionManager` **wraps** `WorkerService` (does not replace it). `WorkerService` keeps doing the subscription-guarded spawn/teardown mechanics; `SessionManager` adds the registry, lifecycle, and ownership on top. **Package:** new `dev.ltms.bridged.session` — keeps the registry/lifecycle concern separate from the `worker` spawn mechanics. Holds `SessionManager` + `WorkerSession`. ### `WorkerSession` (record or small mutable holder) | Field | Source | Notes | |---|---|---| | `paneId` | `Agent.paneId()` | registry key | | `terminalId` | `Agent.terminalId()` | for status/identity joins | | `profile` | spawn arg | which profile spawned it | | `cwd` | resolved cwd | the worker's working dir | | `ownerTerminal` | caller identity (nullable) | the primary/turn that requested it; `null` = daemon/anon | | `spawnedAtNanos` | `System.nanoTime()` | age basis for CB-303 (monotonic; no wall clock in tests) | | `state` | lifecycle FSM | see below | State is held in a `ConcurrentHashMap`. ### Lifecycle state machine (one-shot) ``` SPAWNING --ready(MCP present)--> READY READY --onDelivered--> BUSY BUSY --onTurnComplete--> DONE BUSY --onTurnFailed--> FAILED READY|DONE|FAILED --release()--> RELEASED (deregistered) SPAWNING|READY|BUSY|DONE --vanished/drop--> FAILED ``` - Transitions are driven by hooks the manager already has access to: `WorkerPresence.markPresent` → `READY`; `TurnListener.onDelivered/onTurnComplete/onTurnFailed` (the manager implements or decorates `TurnListener`) → `BUSY`/`DONE`/`FAILED`. - `RELEASED` sessions are removed from the registry (teardown is terminal). - Any state → `FAILED` on drop (worker vanished / injector `drop`), mirroring `Injector`. ### API ```java final class SessionManager { WorkerSession acquire(String profile, String requestedCwd, String callerCwd, String ownerTerminal); void release(String paneId); // deterministic teardown + deregister Optional get(String paneId); List roster(); // bridge-owned view (CB-304 consumes this) // lifecycle hooks (package-private): onReady/onDelivered/onComplete/onFailed(target) } ``` - `acquire` = `workerService.spawn(profile, requestedCwd, callerCwd)` → register `SPAWNING`. - `release` = `workerService.stop(paneId)` → deregister. Idempotent (already-gone tolerated, matching `WorkerService.stop`). - `roster` joins the registry with live herdr status for a truthful "roster + live" (CB-304). ### Integration points - **`Bridged.main`** — construct `SessionManager(workerService, ...)`; wire it as/decorating the `TurnListener` alongside `CompletionResolver` so it sees turn boundaries, and give it the `WorkerPresence` signal for `READY`. - **`BridgeMcp.spawn` / `BridgedApp.spawnWorker`** — route spawn through `SessionManager.acquire` (carry `callerTerminal` as `ownerTerminal`). **`fleet_stop` / `DELETE /workers/{paneId}`** → `SessionManager.release`. - **`fleet_list` / `GET /sessions` (CB-304 later)** — read `SessionManager.roster()`. - **`MessageService`** — no change required for one-shot; a later CB-303 auto-release hook can call `release` from `onTurnComplete` under policy. ## Acceptance (tests, no live herdr — fakes as elsewhere) 1. `acquire` registers a `SPAWNING` session with the right owner/profile/cwd; a second `acquire` yields a **distinct** paneId and a **distinct** session (no reuse). 2. Presence signal moves `SPAWNING → READY`; a delivered turn moves `READY → BUSY → DONE`. 3. `release` tears the worker down via `WorkerService.stop` and removes it from `roster()`; a second `release` on the same paneId is a harmless no-op. 4. `onTurnFailed` / drop moves the session to `FAILED` and it is absent from the live roster. 5. `roster()` reflects exactly the sessions acquired-minus-released, joined with live status. ## Seams left open (deliberately) - **CB-302** — attach a checkpoint step (`STATE.md` + commit) to the `release` path. - **CB-303** — a policy loop over `roster()` using `spawnedAtNanos`/state to auto-`release` on `idle_ttl`, or drain on `context_cap`. - **CB-304** — `fleet_list` reads `roster()` for a bridge-owned roster + live join.